www.ablyproductions.com
multimedia design (page 2)

sample multimedia design walk-through

the following illustrates briefly some of what can be done in a multimedia presentation. we use the ably. Productions multimedia sampler as an example, but keep in mind that our sampler is designed to meet our needs, and that your multimedia presentation does not have to be anything like this at all. the end result of any multimedia is limited only by your budget, and the creativity of the designer.

the ably. Productions multimedia sampler
when initiated the multimedia portion of our cd plays an introductory movie advertising our company and services (an introductory portion to your presentation could be a great place to include ads for your sponsors, industry partners, or products or services other than the ones focused on in the actual presentation).

one of our industry partners, Dark Skippy Records (a local record label affiliated with Sound Of One Hand Recording Studios), has a multimedia presentation which they include on each and every one of their artists' cd releases.

after the ably. Productions introduction movie is finished playing the main screen fades up:

shot of the main screen


the "environment" in which you place your user is crucial to the overall "feel" of your presentation

this environment was designed specifically with our company's needs, and the purpose of this particular presentation in mind. the possibile "look"s and "feel"s of your presentation's environment are virtually limitless... there are some technological boundaries, but mainly you are limited only by the creativity of the designer.

we have chosen not to label the "working" parts in our environment, and force our users to experiment and explore the interface... another common approach, however, is to clearly label the parts in your environment (eg., a button used to initiate the playing of a video clip could be labelled with the universal arrowhead/triangle symbol) making everything in your presentation easy to find and effectively "user friendly".

this unlabelled "exploring on the fly" design that we have used here is an effective method of quickly making the user a part of the environment, thus accelerating (and even furthering) the interactive experience.


making the evironment user interactive
upon entering our presentation's enviroment a "video clip" is automatically played and looped in the monitor graphic. when you drag the mouse icon over different parts of the GUI (graphical user interface) different things start to happen...

when the mouse icon is dragged overtop of one of the larger buttons on the right side of the screen a sound effect is played and the button seems to light up.

 

by clicking the mouse icon on the same button you activate a sound effect, a menu to its left. and the lighted button changes to red signifying that you have activated that particular section of the presentation.

 

now that the menu for button one is activated you can choose a category. by clicking the mouse icon over top of a selection you activate another sound effect, fill in the selection's associated box graphic and open a sub-menu.


the "monitor" graphic has now changed and prompts you to "input" a "clip" selection. you can now "input" a selection by clicking your mouse icon overtop of one of the five empty circles to the right of the monitor graphic.

 

when you click a selection a sound effect is played, the circle graphic fills in, and the selection is presented in the monitor (in this particular case the selection is a quicktime video clip). a description of the activated clip is listed underneath of the monitor graphic.


once you have activated the selection in the monitor graphic you can now control the video playback by using the "play control" interface underneath of the monitor. when you drag your mouse icon over the play buttons, the buttons are lighted, sound effects are activated, and a large symbol appears to the right of the controls telling you which control you are selecting.


when you click and select a playback control it's button, and its symbol (to the right of playback interface change to red to signify that it is currently active).


by activating the different menus and sub-menus in the environment the user can access various files illustrating our products, services, and projects, including quicktime video clips, graphic design samples, and music.

 
  

screen shot of presentation after parts are activated


contact us to discuss your project!

 

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  Copyright ©2000 ably. Productions Inc.

 

multimedia design


• multimedia design page 1

multimedia design page 2
  (example walk-through)


The Sacred Gift
airing spring 2001 on APTN!
coming soon:
the Methods and Mediums
"how to" video series
coming soon:
the Methods and Mediums
"how to" video series
Methods and Mediums
look out Decorative Painter!
The Teeth Before Christmas
scheduled for Xmas 2001!